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inferiare
TerraEarth Historian
Level 20: Guardian of Pandora Rank: Administrator
Joined: 13 Dec 2004
Posts: 6791
14,506
Location: Under a rock, which is under a bigger rock...
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inferiare Posted: Thu May 12, 2005 12:50 am Post subject: |
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So it's kinda like Blizzard's games up to WoW? I can deal with that. But are the servers laggy? _________________
Presia firle anw faura,
van futare parge iem...
Melenas. |
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Coz
Level 12: Soul Knight Rank: Resident
Joined: 04 Dec 2004
Posts: 479
6,017
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Coz Posted: Thu May 12, 2005 3:35 am Post subject: |
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I suppose not. That the area that P2P covers. However, when I say security threat, I mean the player in a P2P game will have important information that can be hacked going through the client program..
A good assembler programmer just has to disassemble the program and change it so it does whatever he wants to...
There are many script kiddie tricks that would probably work on it too, depending on the information going through the player. |
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TerraHero
Level 8: Amarante Rank: Resident
Joined: 26 Apr 2005
Posts: 167
6,006
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TerraHero Posted: Thu May 12, 2005 11:52 am Post subject: |
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This is called, packet sending
See, RO.
U can alter the packets so much that u can get alot of exp from a monster. Or when u drop an item it doesnt drop 1, like u dropped..but there are 50 on the floor. This is called item Dupe. But it all pretty much works with the interception and transmitting of manufactured packets by the player. _________________ Its nice to be important, but its more important to be nice. |
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