TerraEarth Forums


Zelda: Spirit Tracks

 
Post new topic   Reply to topic    TerraEarth Forums Forum Index -> General Gaming
View previous topic :: View next topic  
Author Message
tay120n64
The Koholint Knight

Level 19: Soul Blazer
Rank: Moderator

Moderator


Joined: 19 Jul 2007
Posts: 3186
Gems 7,572
Location: North Castle, Hyrule

Posttay120n64 Posted: Sun Nov 08, 2009 5:49 am   Post subject: Zelda: Spirit Tracks Reply with quote

Reply with quote
I thought there was already a thread about this, but I couldn't find it.

Anyway, we finally know why the game is called Spirit Tracks. Turns out that early in the game, Princess Zelda gets seperated from her body and follows link around as a ghost. She can posses armored guards, which explains the Darknut that assisted Link in the previous trailer.

So yeah.

Ghost Zelda in lieu of a fairy. Thoughts?
_________________


Back to top
View user's profile Send private message AIM Address Yahoo Messenger Windows Live Messenger
EverPhoenix
Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 19 Mar 2008
Posts: 4183
Gems 8,804
Location: Behind a screen

PostEverPhoenix Posted: Sun Nov 08, 2009 5:52 am   Post subject: Reply with quote

Reply with quote
definitely a new concept. could be interesting, but if its anything like PH, i probably wont touch it. PH annoyed me
_________________
Back to top
View user's profile Send private message
tay120n64
The Koholint Knight

Level 19: Soul Blazer
Rank: Moderator

Moderator


Joined: 19 Jul 2007
Posts: 3186
Gems 7,572
Location: North Castle, Hyrule

Posttay120n64 Posted: Sun Nov 08, 2009 5:55 am   Post subject: Reply with quote

Reply with quote
It's supposed to be more challenging (thank god), but the controls are going to be the same
_________________


Back to top
View user's profile Send private message AIM Address Yahoo Messenger Windows Live Messenger
EverPhoenix
Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 19 Mar 2008
Posts: 4183
Gems 8,804
Location: Behind a screen

PostEverPhoenix Posted: Sun Nov 08, 2009 5:58 am   Post subject: Reply with quote

Reply with quote
the controls are part of the reason PH failed so hard (imo)
_________________
Back to top
View user's profile Send private message
Freedan
Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 15 Feb 2005
Posts: 3856
Gems 10,167
Location: Ontario, Canada

PostFreedan Posted: Sun Nov 08, 2009 10:44 pm   Post subject: Reply with quote

Reply with quote
They've made a few tweaks to the controls, if I remember correctly. Just little things; rolling is apparently being made easier, for one. Meh/Worried

Phantom Zelda sounds better than the usual fairy companion, to me. It has much more potential for gameplay use, working with two characters. I just hope they don't cock it up.

And a higher challenge would be most welcome. That's my only real gripe about PH, so if they could fix that here, all will be well. Cool Guy
_________________


Back to top
View user's profile Send private message Windows Live Messenger
psychokind
fuck yeah!

Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 06 Feb 2008
Posts: 3436
Gems 10,444
Location: Germany

Postpsychokind Posted: Mon Nov 09, 2009 7:54 am   Post subject: Reply with quote

Reply with quote
imagine how awesome this could be on the wii... flying zelda in an armor, dual combo fighting in 3D and awesome wii control and stuff Eek!
_________________
Back to top
View user's profile Send private message
EverPhoenix
Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 19 Mar 2008
Posts: 4183
Gems 8,804
Location: Behind a screen

PostEverPhoenix Posted: Mon Nov 09, 2009 8:11 am   Post subject: Reply with quote

Reply with quote
psychokind wrote:
imagine how awesome this could be on the wii... flying zelda in an armor, dual combo fighting in 3D and awesome wii control and stuff Eek!


without kiddy graphics too. full 3d rendered ftw
_________________
Back to top
View user's profile Send private message
Ocie Denver
Level 17: Jealous Spirit
Rank: Resident

Resident


Joined: 18 Jan 2005
Posts: 1731
Gems 12,559
Location: Behind you.

PostOcie Denver Posted: Mon Nov 09, 2009 6:24 pm   Post subject: Reply with quote

Reply with quote
I sure get Spirit Tracks long as its mulitplayer game mode is good as Phantom Hourglass. It is much fun as hell as traditional capture-the-flag mode in FPS games. My nephew and I had good time with Phanton Hourglass, try to outsmart each other with strageties.

Do you notice 'friendly' darknut have weaknesses such as fear of mice (as seen in trailer)? That make the game more challenging as racing against time in Phantom Hourglass.
_________________
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    TerraEarth Forums Forum Index -> General Gaming All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum