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Nice but useless Glitch/Bug

 
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NoZKeY
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PostNoZKeY Posted: Wed Oct 27, 2010 6:33 pm   Post subject: Nice but useless Glitch/Bug Reply with quote

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First of all: there was a topic called "pointless glitches.." but it's very old so i am making new topic Smile

An user from a site (peaso.com) sent info about a bug in Terranigma, then a friend asked me to make a video about it to put in our youtube channel... i had no idea such bug existed and when i tried it i was like o__o

Just watch! Very Happy
http://www.youtube.com/watch?v=2725DeVi-5Y

To make this bug work, you have to die while Ark is speaking, the only place where i know you can do that is in the Spanish castle, Sylvain.

Ark is god, with 0 HP and still alive Wink
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Mantaray
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PostMantaray Posted: Wed Oct 27, 2010 10:37 pm   Post subject: Reply with quote

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would you still die if you got hit by something? if not, then that's the ultimate glitch right there Eek!
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NoZKeY
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PostNoZKeY Posted: Thu Oct 28, 2010 5:47 am   Post subject: Reply with quote

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No, you don't die when hitting anything.. but the effect lasts until you go out of the room (enter a door or exit the castle), so it's useless Sad Still i find this bug really cool Cool
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chicken
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Postchicken Posted: Thu Oct 28, 2010 7:48 am   Post subject: Reply with quote

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haha, interesting. totally useless but interesting Very Happy
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Postpsychokind Posted: Thu Oct 28, 2010 11:12 am   Post subject: Reply with quote

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awesome Very Happy good idea btw!
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PostJason Tandro Posted: Thu Oct 28, 2010 8:05 pm   Post subject: Reply with quote

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Did anybody else notice that NoZKey was jumping in time with the music? Laughing

Dude, that's pretty cool! I'm gonna feature that on the Secrets page of Terranigma!
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NoZKeY
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PostNoZKeY Posted: Sun Nov 07, 2010 12:28 am   Post subject: Reply with quote

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Jason Tandro wrote:
Did anybody else notice that NoZKey was jumping in time with the music? Laughing

Dude, that's pretty cool! I'm gonna feature that on the Secrets page of Terranigma!


Whoa it's in the secrets page! Smile
But please remove the 'was discovered by NoZKeY' part please, i didn't discover it o.o and don't want people to think i did..

Btw, the Trash can with which you can enter the Quintet building can be considered a secret too O:
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Postchicken Posted: Sun Nov 07, 2010 1:44 am   Post subject: Reply with quote

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NoZKeY wrote:

Btw, the Trash can with which you can enter the Quintet building can be considered a secret too O:


true, but then i'd also consider the two "extra levels" in the underworld, which unlock mu and the other island i cant come up with atm, as "secrets" too. they dont have a major influence in the game but do take you to new places.
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PostEverPhoenix Posted: Sun Nov 07, 2010 2:18 am   Post subject: Reply with quote

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chicken wrote:
NoZKeY wrote:

Btw, the Trash can with which you can enter the Quintet building can be considered a secret too O:


true, but then i'd also consider the two "extra levels" in the underworld, which unlock mu and the other island i cant come up with atm, as "secrets" too. they dont have a major influence in the game but do take you to new places.


yeah, polynese is a well-known one, but my friend only found out like a year ago about mu. mu is a bit harder to find
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Postsimkin_belinelli Posted: Thu Dec 09, 2010 10:30 pm   Post subject: Reply with quote

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I saw it earlier I used to help peaso
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PostFlamez Posted: Sun Dec 12, 2010 4:50 pm   Post subject: Reply with quote

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chicken wrote:
NoZKeY wrote:

Btw, the Trash can with which you can enter the Quintet building can be considered a secret too O:


true, but then i'd also consider the two "extra levels" in the underworld, which unlock mu and the other island i cant come up with atm, as "secrets" too. they dont have a major influence in the game but do take you to new places.


Mu gives you one of the legendary weapons (weapons on the table), I would say thats major
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