TerraEarth Forums


My Terranigma Log
Goto page Previous  1, 2
 
Post new topic   Reply to topic    TerraEarth Forums Forum Index -> Terranigma
View previous topic :: View next topic  
Author Message
rayim
Legend shall speak

Level 6: Stone Golum

Level 6: Stone Golum


Joined: 16 Sep 2010
Posts: 80
Gems 131

Postrayim Posted: Fri Feb 25, 2011 1:20 pm   Post subject: Reply with quote

Reply with quote
psychokind wrote:
rayim wrote:
If you ever need the HP of the monsters, here it is in the jap version. Don't think they change in the EU version.

http://homepage2.nifty.com/coelestis/tenchi/monster/monster1.htm

The site is useful also for comparing the japanese names of the mobs, many of them are changed~

Also, goodjob on this psycho. These game logs are wicked!


thanks Very Happy and thanks for the page! does somebody know what the additional infos are there?


So it has: Name, Location appearance, HP, EXP, GEM, Attributes, Weakness, name of the technique, Description of technique, Etymology, Meaning of name (etymology is speculative).

You can use google translate for the job:

Code:
http://translate.google.com/translate?u=http%3A%2F%2Fhomepage2.nifty.com%2Fcoelestis%2Ftenchi%2Fmonster%2Fmonster1.htm&hl=en&langpair=auto|en&tbb=1&ie=Shift_JIS


If the link doesn't work: translate.google.com -> copy/paste http://homepage2.nifty.com/coelestis/tenchi/monster/monster1.htm in the left side -> press translate.
As it isn't poetry or something very artistic, the words have their 1st meaning which google translate can be pretty good with. Not perfect though.
_________________
// APodEIctIc TIMe visoR
Back to top
View user's profile Send private message
psychokind
fuck yeah!

Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 06 Feb 2008
Posts: 3437
Gems 10,445
Location: Germany

Postpsychokind Posted: Fri Feb 25, 2011 3:27 pm   Post subject: Reply with quote

Reply with quote
thanks Smile the weaknesses are listed, although I wonder how some were found out (Yeti - Water? there is no water weapon in the game as far as I know).
_________________
Back to top
View user's profile Send private message
rayim
Legend shall speak

Level 6: Stone Golum

Level 6: Stone Golum


Joined: 16 Sep 2010
Posts: 80
Gems 131

Postrayim Posted: Fri Feb 25, 2011 3:36 pm   Post subject: Reply with quote

Reply with quote
psychokind wrote:
thanks Smile the weaknesses are listed, although I wonder how some were found out (Yeti - Water? there is no water weapon in the game as far as I know).


Well, tell you the truth, I never payed attention to the weapons in game. Always used the best i had and sometime the rocspear for the boulders.

As far as i see it though, the fact he is water-based is 1.logical and 2.testable: more damage dealt to him with FirePike.

If not, there is a 3rd possibility. Convention. Complete companion's guide or something like that, a big japanese book full of these stuff.

Try 2.: firepike should deal most damage to him.
_________________
// APodEIctIc TIMe visoR
Back to top
View user's profile Send private message
psychokind
fuck yeah!

Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 06 Feb 2008
Posts: 3437
Gems 10,445
Location: Germany

Postpsychokind Posted: Fri Feb 25, 2011 3:39 pm   Post subject: Reply with quote

Reply with quote
rayim wrote:
psychokind wrote:
thanks Smile the weaknesses are listed, although I wonder how some were found out (Yeti - Water? there is no water weapon in the game as far as I know).


Well, tell you the truth, I never payed attention to the weapons in game. Always used the best i had and sometime the rocspear for the boulders.

As far as i see it though, the fact he is water-based is 1.logical and 2.testable: more damage dealt to him with FirePike.

If not, there is a 3rd possibility. Convention. Complete companion's guide or something like that, a big japanese book full of these stuff.

Try 2.: firepike should deal most damage to him.


the problem is that the enemies that are vulnerable to fire have fire in their description (as a weakness). and the yeti has water in this description^^
_________________
Back to top
View user's profile Send private message
rayim
Legend shall speak

Level 6: Stone Golum

Level 6: Stone Golum


Joined: 16 Sep 2010
Posts: 80
Gems 131

Postrayim Posted: Fri Feb 25, 2011 3:44 pm   Post subject: Reply with quote

Reply with quote
So here is what i found from that japanese site. A list of all the elemental attributes and other stuff for weapons.
http://homepage2.nifty.com/coelestis/tenchi/weapons/weapons.htm

So i guess he meant ice elemental attribute, not water (the kanjis for ice and water are pretty similar to each other).

LATER EDIT
Laughing Laughing Laughing You made me so curious i dwl the game and some saves. I tried Pyro ring on yeti and had no impact on him. Used blizzard ring and had some ~900 damage. Used lighting ring and had ~400 damage.

So the elements in-game would be these ones?

  • fire
  • ice
  • light
  • earth

_________________
// APodEIctIc TIMe visoR
Back to top
View user's profile Send private message
psychokind
fuck yeah!

Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 06 Feb 2008
Posts: 3437
Gems 10,445
Location: Germany

Postpsychokind Posted: Sat Mar 05, 2011 7:43 pm   Post subject: Reply with quote

Reply with quote
so yetis are vulnerable to ice. well, they sit in hot springs Very Happy

I'm just leveling up in the cemetary in Louran. I kinda get a feeling about Terranigmas damage system.

the zombies are doing a minimum of 5 dmg to me. I widen my "damage window" with the raising strength points, means where it was 72 - 180 before it's now 172 - 365. the numbers in between come in solid steps (like 172, 192, 223, 272, 338, 365).

I think this will be impossible to calculate for me Laughing
_________________
Back to top
View user's profile Send private message
EverPhoenix
Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 19 Mar 2008
Posts: 4183
Gems 8,804
Location: Behind a screen

PostEverPhoenix Posted: Sun Mar 06, 2011 12:36 am   Post subject: Reply with quote

Reply with quote
try putting together a table of the damage you deal with different strength ratings (change weapons for that, but dont use elemental ones if you can avoid it). there's a minimum point at which your damage will begin to increase.

...do you know the DEF value of the zombies?
_________________
Back to top
View user's profile Send private message
psychokind
fuck yeah!

Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 06 Feb 2008
Posts: 3437
Gems 10,445
Location: Germany

Postpsychokind Posted: Sun Mar 06, 2011 7:10 pm   Post subject: Reply with quote

Reply with quote
EverPhoenix wrote:
try putting together a table of the damage you deal with different strength ratings (change weapons for that, but dont use elemental ones if you can avoid it). there's a minimum point at which your damage will begin to increase.


I will do that, but...

Quote:
...do you know the DEF value of the zombies?


neither that nor the even the LEVEL of the zombies... there are different damage sheets for same types of zombies, which means they have different levels :/

I may have to test my damage sheets according to the enemy. since I want to test at the end in NeoTokio with +1 elexiers, I will have to do different sheets for "different" enemies by finding out which level they are...
_________________
Back to top
View user's profile Send private message
psychokind
fuck yeah!

Level 19: Soul Blazer
Rank: Resident

Resident


Joined: 06 Feb 2008
Posts: 3437
Gems 10,445
Location: Germany

Postpsychokind Posted: Mon Mar 07, 2011 5:30 pm   Post subject: Reply with quote

Reply with quote
there are 4 books in the library of lhoire castle:
- one mentions the protection bell
- one mentions White Wind and the golden statue in the kings room
- one mentions the dog whistle
- one is about the princess "illness"


- although the description of the silver pike says "effective against wolves" it's not

- in torronia, there are these spiders that hang from the ceiling. if you hit them as long as they're still hanging, they get damage without you seeing a number. but it gets added. sometimes they fall "through" the screen if you hit them like that

- the soul in torronia can't be brought outside. it reappears if you go inside again.

- it is possible for enemies to have several weaknesses: the blood skeletons in torronia are vulnerable to fire and light and resistant against ice

- in dragon castle, in the room with the overworld-melina-illusion there are 2 books to read:
1) "It's written in this faded old book... Closed paths are to be opened by one's own feet and none other."
2) "It's written in this faded old book... Six lights illuminate a new road by losing six lights."
1. seems to be a hint for the turbo boots - you can't get there without them though Very Happy
2. seems to be a hint for the room with the 6 candles you have to put out - makes sense, it's the next step after the overworld-melina-illusion
_________________
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    TerraEarth Forums Forum Index -> Terranigma All times are GMT
Goto page Previous  1, 2
Page 2 of 2

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum