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Freedan
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Freedan Posted: Fri Mar 25, 2005 4:30 am Post subject: |
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I don't follow.
_________________
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inferiare
TerraEarth Historian
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inferiare Posted: Fri Mar 25, 2005 4:35 am Post subject: |
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You shouldn't. _________________
Presia firle anw faura,
van futare parge iem...
Melenas. |
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Coz
Level 12: Soul Knight Rank: Resident
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Coz Posted: Fri Mar 25, 2005 7:08 pm Post subject: Re: IoG Bugs |
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PaGaN3l3m3nts wrote: |
1.One of the doors leading to Ishtar's studio (I don't remember if it;s the entrance to the dungeon, or one deeper in) will make the "door open" noise every time you go near it, even though it's already open.
2.When you're fleeing Edward Castle with Kara, it ar one point refers to her as Karen.
3.Not really a bug, but... Have you ever tried going throuhg the game without getting the Melody of the Wind? If you remember which gold tile to stand on in the Incan Ruins, you don't need to bother playing the song, so you can get by without ever learning it. Oddly enough, the programmers seem to have anticiapted this, because when Sam in the Diamond Mines asks to have the Prison Key and Wind Melody to remember you by, he wo't mention the melody if you didn't get it. Hunh.
4.I have fun trying to defy game engines. Like letting Kara lead me to the hotel in Freejia, but rather than going inside to get reunited with Lilly, running off on my own to save Eric. It's fun to skip story scenes! |
1.Seems like they didn't used object oriented programing then for the people who know what it is. If they had done, that bug would be everywhere or nowhere. And since it's just one case, it means it isn't generic. And to everybody else that don't care or know what I'm talking about, sorry it's my nature XD
2./me thinks it was done on purpose as a joke.
3.Seems like they tried to make the game not so boring for people who replayed it.
4.I didn't knew you could do that |
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Dark Samurai
Level 8: Amarante
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Dark Samurai Posted: Mon Apr 04, 2005 3:39 am Post subject: |
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Freedan, the Dark Knight wrote: | Unfortunately, that's true. Too often, they rush to get a game out by a certain time, and the game suffers for it. Or they just don't put much effort in to it to begin with. Or it just wasn't a GOOD IDEA to begin with. |
When i get in the industry I won't allow that to happen, you just wait and see _________________
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inferiare
TerraEarth Historian
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inferiare Posted: Tue Apr 05, 2005 9:07 pm Post subject: |
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If I get into that type of industry, I'll kick the people that don't flesh out the characters enough, and slap the people that make the story crappy. _________________
Presia firle anw faura,
van futare parge iem...
Melenas. |
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Miss Prime Blue
Prime Blue
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Miss Prime Blue Posted: Wed Apr 06, 2005 8:36 am Post subject: Re: IoG Bugs |
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Quote: | 2.When you're fleeing Edward Castle with Kara, it ar one point refers to her as Karen. |
that's because her name in the original japanese version was "karen". They must have forgot to change it when they were translating the script. I have no idea why they changed it since the majority of main characters had english names anyway. _________________ Whenever there's light, there are shadows.
People live on because they forget about unpleasant things. |
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inferiare
TerraEarth Historian
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inferiare Posted: Wed Apr 06, 2005 9:46 am Post subject: |
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English to Japanese stuff tends to get wonky sometimes
Unless it was just a bad dub...like...oh... MEGAMAN BATTLE NETWORK >< *cough* Yes, I hold nothing but disdain for the English version..
Probably just the translators got lazy and/or missed it. "It's ok, keep going. Her name LOOKS right... I see the "Kar" part. Good enough."
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van futare parge iem...
Melenas. |
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Dark Samurai
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Dark Samurai Posted: Wed Apr 06, 2005 1:07 pm Post subject: |
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yeah be the time i see "Kar" I'm already mashing the button to go on. _________________
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Freedan
Level 19: Soul Blazer Rank: Resident
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Freedan Posted: Wed Apr 06, 2005 1:36 pm Post subject: |
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Maybe Kara is the short form of Karen, and everyone just calls her Kara as a nickname.
Like "Will" is short for "William". And "Seth" is short... for "Seth-er...-son"...
You know what I'm getting at. _________________
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Dark Samurai
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Dark Samurai Posted: Sun Apr 17, 2005 10:49 pm Post subject: |
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Freedan, the Dark Knight wrote: | Unfortunately, that's true. Too often, they rush to get a game out by a certain time, and the game suffers for it. Or they just don't put much effort in to it to begin with. Or it just wasn't a GOOD IDEA to begin with. |
I think Secret of Evermore falls into this catagory, even though i think it basic idea was good the story sucked horribly. Full of poor and corny jokes, plot twists easier to see then a red sweater(that glows) in a white room, a story line that tries to be deep but makes you think your drowning in a little stream(Little John ).
I would like to see a sequal that... is better than it was in every way. I've been brain storming on a story line for it. I've got the charecters made(in words at least) and a rough storyline and the like. Now I just got to finish it, get my bachelor's degree in Video Game design, and get square-enix to hire me to make games. _________________
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inferiare
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inferiare Posted: Mon Apr 18, 2005 7:54 am Post subject: |
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Ah, but it was the American Square that made Secret of Evermore. That's why the Secret of Mana (to others) was one of the best SNES games cause it was made by the Japanese part of Squaresoft that made it.
I've noticed that when the American side of a game comapny decides to make their own games using the well-known name, their games suck (Final Fantasy Mystic Quest and obviously Secret of Evermore). But that's my opinion. _________________
Presia firle anw faura,
van futare parge iem...
Melenas. |
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Muerte
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Muerte Posted: Mon Apr 18, 2005 8:50 am Post subject: |
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i thought final fantasy tactics was a made by american square? ... that was good _________________ It's high time I revised this signature. |
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Dark Samurai
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Dark Samurai Posted: Mon Apr 18, 2005 1:00 pm Post subject: |
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I think that was made by j-square, but true they did try to follow in SoM foot steps by naming it "Secret of" evermore, and the fact that they used the ring menu system, but that's all they used from the game. There still is an a-square right? Do the make games still? Or do they just tranlate? _________________
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Hydra.7
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Hydra.7 Posted: Tue Apr 19, 2005 1:44 am Post subject: |
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Freedan, the Dark Knight wrote: | Maybe Kara is the short form of Karen, and everyone just calls her Kara as a nickname.
Like "Will" is short for "William". And "Seth" is short... for "Seth-er...-son"...
You know what I'm getting at. |
That's a good one. |
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inferiare
TerraEarth Historian
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inferiare Posted: Tue Apr 19, 2005 4:58 am Post subject: |
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Muerte wrote: | i thought final fantasy tactics was a made by american square? ... that was good |
Nope. It was done by the Japanese. Hence why the art is Japanese-looking in the anime part.
@Dark Samurai: They are, but they just translate the games now, I don't think they've made any of their own games. _________________
Presia firle anw faura,
van futare parge iem...
Melenas.
Last edited by inferiare on Tue Apr 19, 2005 7:57 pm; edited 1 time in total |
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