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The Beta Is Here! (ver 2)
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Jason Tandro
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PostJason Tandro Posted: Mon Sep 21, 2009 1:31 pm   Post subject: The Beta Is Here! (ver 2) Reply with quote

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Download TerraEarth: Absolute Beta
File Size: 694 MB

Coupla things:

1. Only the South Continent enemies have been difficulty curve balanced.
2. All bosses now have "special collapse".
3. Literary Guild and Mystery Guild are not up. But Fight Club, Brewmaster's Guild, The Company and Foamy Card Cult (lol) are complete.
3. Fishing, Card Game, Gambling, Euro Theatre, Southerta Island, Punch-Up and Deep Sea Dock have not been updated since last demo.
4. Neither has original story.
5. psychokind's story is here.
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inferiare
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Postinferiare Posted: Tue Sep 22, 2009 9:18 am   Post subject: Reply with quote

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Ok, now, this is a question that came up while playing the game, so I'm not sure if it's possible to implement, but: since I decided to go the way of being ~*A SPY*~, is it possible to code the teleporter in the Tower of Babel to go to places you've already been? Since I did the first few missions, it takes me back to Freejia with no way to get back to South Cape (and I'm low on money which means grinding like mad Razz), so... just a suggestion, really.
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psychokind
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Postpsychokind Posted: Tue Sep 22, 2009 11:28 am   Post subject: Re: The Beta Is Here! (ver 2) Reply with quote

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Jason Tandro wrote:

5. psychokind's story is here.


yay! gotta download it this evening Very Happy
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PostSoulBlazerFan Posted: Tue Sep 22, 2009 1:22 pm   Post subject: Reply with quote

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As soon as I get my new computer back (Apparently I killed the harddrive- go me) I'll be sure to DL this bad-boy.
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Jason Tandro
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PostJason Tandro Posted: Tue Sep 22, 2009 8:01 pm   Post subject: Reply with quote

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rainichan wrote:
Ok, now, this is a question that came up while playing the game, so I'm not sure if it's possible to implement, but: since I decided to go the way of being ~*A SPY*~, is it possible to code the teleporter in the Tower of Babel to go to places you've already been? Since I did the first few missions, it takes me back to Freejia with no way to get back to South Cape (and I'm low on money which means grinding like mad Razz), so... just a suggestion, really.


Are we talking the one in the spy area or the main teleporter? Either way, that's not impossible, but I worry about making it too easy to get from one point to another. If you can fast travel anywhere, then there's no point. Keep in mind that there are many, many modes of transportation, if you dig deep into the games secrets. I mean, I'll certainly consider it.



ALSO:

I want to make everyone aware of this.

Sometimes in the side-areas you might get an error message... something to the effect of "<> cannot convert nil from String". These are areas where I forgot to assign a battle background. The best way to avoid this is to set your Enemy Encounter mode to either Auto-Level or one of the On-Map variants and to avoid the following sidequests (will be updated as I discover more):

Santa's Workshop.
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Postinferiare Posted: Tue Sep 22, 2009 8:24 pm   Post subject: Reply with quote

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Jason Tandro wrote:
rainichan wrote:
Ok, now, this is a question that came up while playing the game, so I'm not sure if it's possible to implement, but: since I decided to go the way of being ~*A SPY*~, is it possible to code the teleporter in the Tower of Babel to go to places you've already been? Since I did the first few missions, it takes me back to Freejia with no way to get back to South Cape (and I'm low on money which means grinding like mad Razz), so... just a suggestion, really.


Are we talking the one in the spy area or the main teleporter? Either way, that's not impossible, but I worry about making it too easy to get from one point to another. If you can fast travel anywhere, then there's no point. Keep in mind that there are many, many modes of transportation, if you dig deep into the games secrets. I mean, I'll certainly consider it.


I meant the main teleporter. After I wrote that I realized I could just fish up some stuff to get money for money back to the South Continent, but there's no other way to get back to South Cape otherwise. So more like just going to places you've been to that point and have used the teleporter from that city to the Tower of Babel, you know? nngh I know what I'm trying to say, but words are hard right now. Very Happy
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PostManibrandr System Posted: Tue Sep 22, 2009 10:03 pm   Post subject: Reply with quote

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For some reason, the download keeps stopping prematurely at 40 MB. Any ideas? D:
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PostJason Tandro Posted: Wed Sep 23, 2009 12:49 am   Post subject: Reply with quote

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Must be end-user or network issue, because raini has downloaded a copy. Anyone else having difficulty?
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PostManibrandr System Posted: Wed Sep 23, 2009 12:57 am   Post subject: Reply with quote

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I have no idea what's causing it.
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Jason Tandro
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PostJason Tandro Posted: Wed Sep 23, 2009 1:12 am   Post subject: Reply with quote

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Hmm... I'm not sure I can help you directly. What I'll probably do is create a self-extracting version and break it into smaller parts if the problem persists. That way you can download the parts bit by bit and assemble them at the end.
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PostEverPhoenix Posted: Wed Sep 23, 2009 2:23 am   Post subject: Re: The Beta Is Here! (ver 2) Reply with quote

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Jason Tandro wrote:

5. psychokind's story is here.


the revenge one? as in the one im in? cool, ill download it next time im in australia (3 weeks, im on holiday in NY at the moment)
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PostJason Tandro Posted: Wed Sep 23, 2009 2:27 am   Post subject: Reply with quote

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Yes indeed, everphoenix. Sorry to hear you in such a situation where you cannot play... by the time you're back in Australia... the final version might even be out by then. It will be out October 19th come hell or high water bills. Laughing
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PostEverPhoenix Posted: Wed Sep 23, 2009 2:29 am   Post subject: Reply with quote

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Jason Tandro wrote:
Yes indeed, everphoenix. Sorry to hear you in such a situation where you cannot play... by the time you're back in Australia... the final version might even be out by then. It will be out October 19th come hell or high water bills. Laughing


im back on the 10th... so i might even be able to get some comprehensive lore (for that library book special thing you did) and some half-decent mug shots for my character before the final release Very Happy
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Jason Tandro
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PostJason Tandro Posted: Wed Sep 23, 2009 2:35 am   Post subject: Reply with quote

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Well you have face sprites already, if that's what you meant by "mug shots" but most def, with the Lore. Cool Guy
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PostEverPhoenix Posted: Wed Sep 23, 2009 2:36 am   Post subject: Reply with quote

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Jason Tandro wrote:
Well you have face sprites already, if that's what you meant by "mug shots" but most def, with the Lore. Cool Guy


but those sprites suck, lol. ill try to come up with something better (and more relevant, now that ive dug up and evolved the original story once more)
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