While the mod is made for GZDoom and Skulltag, it only works with Skulltag in multiplayer. If this goes over well, you could put in this Stronghold enhancer mod which multiplies the enemy count by 4-5x and adds in new enemy types.
So what do you need?
- A Copy of Doom 2. (It's just to obtain the DOOM2.WAD file. You can get it on Steam for 10bux.)
The latest stable build of Skulltag. (Put the DOOM2.WAD file into the Skulltag folder.)
Stronghold Mod v1.0. This goes into the Skulltag folder too.
(Optional)The Stronghold enhancer addon. For if the regular player count reaches 5 or more, also goes into the Skulltag folder.
Have some videos:
[Doom] Stronghold Tier 5 Mission 2 "Bipolar Bunker" Cooperative
[Doom] Stronghold Tier 3 Mission 2 "Inferno" Cooperative
[Doom] Stronghold Tier 6 Mission 1 "Cyclone" Cooperative
[Doom] Stronghold Tier 5 Mission 3 "Aurora Emitter" Cooperative
[Doom] Stronghold Tier 6 Mission 4 "Convulsion of Nature" Cooperative
