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Katey's Quest (a puzzley/platfomer game)

 
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Tifu
Level 3: Cadet

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PostTifu Posted: Sun Jun 05, 2005 8:16 pm   Post subject: Katey's Quest (a puzzley/platfomer game) Reply with quote

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Katey's Quest: Chapter one now complete!

Katey's Quest page
Katey.RAR
Katey.ZIP

Basically, Katey's Quest is a lode-runner inspired game that I made in DarlBasic Pro. It stars a small girl pulled into a magical mirror, to escape she must clear a bunch of challenges that are in her way - by collecting the broken pieces of the mirror doorways, and escaping through them. Getting in the way are monsters, traps, puzzles, and a load of magic!

Very Happy Game has 100 levels
Very Happy Boss fights (very happy with this feature...)
Very Happy A good number of secrets to earn
Very Happy Cool music by Parsec
Very Happy Level editor!

Click on thumbnails for larger views


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Katey's Quest complete
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Hydra.7
Level 8: Amarante

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PostHydra.7 Posted: Mon Jun 06, 2005 6:55 pm   Post subject: Reply with quote

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Looks interesting and...colorful! Smile
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Jokstica
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PostJokstica Posted: Mon Jun 13, 2005 2:08 am   Post subject: Reply with quote

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WOOOOOOOW!!!!!!!!!!!!!!!!

Looks like fun. all I can say is :
OOH LOOKY!!! PRETTY COLORS!!!!!!!!!!!

I wanna play!!
Looks like another ULTRA SUPER HYPER HERO GAME!!!!!!!!!!!!!!!!!!!!
good job Very Happy
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Coz
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PostCoz Posted: Thu Jun 16, 2005 3:04 am   Post subject: Reply with quote

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w00t!

/me is impressed
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Tifu
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PostTifu Posted: Thu Jun 16, 2005 8:54 pm   Post subject: Reply with quote

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Thanks guys Smile
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Coz
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PostCoz Posted: Fri Jun 17, 2005 2:23 am   Post subject: Reply with quote

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Was that game the best you can do? or do you have any ideas on how to improve your own game?

Well I just got one XD

The computer I use most of the time these days is a laptop with a damaged left arrow key. Meaning, please implement a keyboard configuration feature!
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Tifu
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PostTifu Posted: Fri Jun 17, 2005 9:59 pm   Post subject: Reply with quote

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Ah dear D=
I'll make sure to implement a control configuration thing in future games when I can... also hopefully future games will have control pad support. DBpro even allows for Dual Shock pad support for vibrating! Surprised

And it's not really the best I can do... it depends what you mean :S
I'm still learning the programming language as I make games, so each game should be better than the last (or at least each game I spend a lengthy amount of time on). So in theory, this is the best I could have made... as I was making it. But now my skills are better... soooo.... yeah.
Plus 2D is hell in a language that is designed for making 3D games...
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Coz
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PostCoz Posted: Mon Jun 20, 2005 2:23 am   Post subject: Reply with quote

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I got a usb keyboard plugged in now. And this one iscnt broken :p
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