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Caster
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PostCaster Posted: Wed Jun 15, 2005 8:10 pm   Post subject: *insert generic greeting here* Reply with quote

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I am Caster, some random nerd who "stumbled" (was directed here by a friend) on this site. I know USHHG and Jason. Yeah... that's about it. I'm into Star Wars, filmmaking, and sitting around doing nothing.
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Muerte
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PostMuerte Posted: Wed Jun 15, 2005 9:06 pm   Post subject: Reply with quote

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Welcome
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Blade
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PostBlade Posted: Wed Jun 15, 2005 9:29 pm   Post subject: Reply with quote

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Terranigma attracts nerds?

Welcome anyway....
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blueisalive
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Postblueisalive Posted: Wed Jun 15, 2005 9:41 pm   Post subject: Reply with quote

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Bonjour
Konnichiwa
Hello
Aloha

and my personal favorite:

Hoi! Very Happy
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Freedan
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PostFreedan Posted: Wed Jun 15, 2005 9:43 pm   Post subject: Reply with quote

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Blade wrote:
Terranigma attracts nerds?



Of course it does, you're here.

Burn + 1. Very Happy

So, welcome to the new guy. I'm the Canadian guy named after a video game character. Cool Guy
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Muerte
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PostMuerte Posted: Wed Jun 15, 2005 9:46 pm   Post subject: Reply with quote

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and for no reason

Burn.value = Burn.value + 1

though im unsure if the .unsure is the right thing ... might have been something else
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eFlare
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PosteFlare Posted: Wed Jun 15, 2005 10:53 pm   Post subject: Reply with quote

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Muerte wrote:
and for no reason

Burn.value = Burn.value + 1

though im unsure if the .unsure is the right thing ... might have been something else

Unless Burn has been predefined to contain a form object there is no use for ".value"

Also, it's easier to just do: Burn++

Definition of ++:
++ is incrementing the value of the pre-, suffixed variable by one at each iteration and return the value. Prefixing will increase the value as it's first action, followed by returning the new value. Suffixing will return the original value first, after returning it will increase the value.
Special character -- provides the same functionality, with the difference that it decreases the value.

Another wise lesson from eFlare Very Happy

--------------
Back on topic:

Welcome to TerraEarth Forums. Ignore my smart ass babbling. At least for your first week here Very Happy
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Coz
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PostCoz Posted: Thu Jun 16, 2005 3:08 am   Post subject: Reply with quote

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Maybe the language he used wasn't based on C.

Hello new person Caster.
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inferiare
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Postinferiare Posted: Thu Jun 16, 2005 3:48 am   Post subject: Reply with quote

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Welcome to TerraEarth Island, your home-away-from-home! I'm one of the tour guides, rainichan, so feel free to ask me any questions during your stay! During your stay, feel free to visit any of the hot spots, such as the RP Punch Up, and Spam Central. Don't forget to try new things, and enjoy your stay on TerraEarth Island!

...All that said, hi. Very Happy
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Presia firle anw faura,
van futare parge iem...
Melenas.
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Manibrandr System
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PostManibrandr System Posted: Thu Jun 16, 2005 5:14 am   Post subject: Reply with quote

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Hello, fresh meat. Mischievous
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Muerte
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PostMuerte Posted: Thu Jun 16, 2005 5:58 am   Post subject: Reply with quote

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eFlare wrote:
<A lot of Stuff>


lol, I did not know all that, I only said the very little I knew from VB6, but I can't remember if its supposed to be .value or .somethingelse Confused . I only really learnt enough to make a really simple text based game (I got an A Very Happy ) and had the most advanced on in the class. (Shows how stupid we Australians are if I were the best at something Very Happy ) And since Axe decided to copy my idea but didn't know how he had to come to me for help Neutral , also a few other people did but with different types of simple games. Even mine was buggy though and there was a boatload of redundant code, but it happens Very Happy .

-------------------------------------------------------------

Anyway once again, welcome new person.
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Axe Kazama
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PostAxe Kazama Posted: Thu Jun 16, 2005 7:34 am   Post subject: Reply with quote

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eerrr...
anyway
welcome to TE and enjoy your stay
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Jason Tandro
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PostJason Tandro Posted: Thu Jun 16, 2005 5:46 pm   Post subject: Reply with quote

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For those of us in Qbasic:

DIM SHARED Burn
call burnmode

SUB burnmode
Burn = Burn + 1
END SUB

For those of us in Java:

public void burnmode
{Burn++
}

And for those of us who speak binary

10011101
10110110
11011011

Actually, I don't speak binary, I just made that up. There are 10 types of people in the world, those who speak binary (1) and those who don't (0).

Welcome Caster, how's REC? His homepage is hosting some films of mine as well as some of my favorites.
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eFlare
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PosteFlare Posted: Thu Jun 16, 2005 6:55 pm   Post subject: Reply with quote

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Jason Tandro wrote:
There are 10 types of people in the world, those who speak binary (1) and those who don't (0).


That's not the joke actually. The clue is that binary 10 stands for decimal 2. So it says "There are 2 types of people in..." when you read it as a binary number.
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Coz
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PostCoz Posted: Fri Jun 17, 2005 2:13 am   Post subject: Reply with quote

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I didn't knew programmer wannabes existed XD

And Caster BTW, if Joan looked at me the way she looked at you, I would be cowering in a dark corner by now.
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