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Manibrandr System
Level 19: Soul Blazer Rank: Moderator
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Manibrandr System Posted: Sun Mar 04, 2007 10:39 pm Post subject: |
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Eh? Fuck the community, the engine does look pretty fun though which is why I suggested that we use the MUGEN engine...at least until a better fighter engine pops up. It's just for fun, me and my GF still enjoys playing it even though we both agree that the community is filled with stupid asswipes.
Besides, I pledge to make the skillnote universal, so that it can used in any fighting game engine. It's just for fun, I'd really love to see Ark enter the arena of fighters too. _________________
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Coz
Level 12: Soul Knight Rank: Resident
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Coz Posted: Tue Mar 06, 2007 5:54 am Post subject: |
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You would need a standard for skillnotes(even thought I don't really know what that is) so all fighting games follow it. To make it universal, I mean. |
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Manibrandr System
Level 19: Soul Blazer Rank: Moderator
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Manibrandr System Posted: Tue Mar 06, 2007 6:04 am Post subject: |
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Yes, that might be needed. _________________
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Hammerit
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Hammerit Posted: Tue Mar 06, 2007 8:00 am Post subject: |
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Coz wrote: | You would need a standard for skillnotes(even thought I don't really know what that is) so all fighting games follow it. To make it universal, I mean. |
Shouldn't be too hard since the FIghting Game Genre is very unviersal to begin with ... I mean look at them all you do is Hit and Kick, Jump and use Techs with Button Combos ... And that's it allready. So just the skills a description and a few formulas with a example hp-sheme as well as an balanced classification sheet and some suggestions for the keysetting of the combos needed should do. _________________ AtW Studios
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Manibrandr System
Level 19: Soul Blazer Rank: Moderator
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Manibrandr System Posted: Wed Mar 07, 2007 6:17 am Post subject: |
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I'm plotting the moves of Ark, I'm playing through Terranigma and figuring out all of Ark's moves since I NEVER used the Jewel box in my playthroughs. XD
Also, Ark lacks an anti-air move _________________
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Hammerit
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Hammerit Posted: Wed Mar 07, 2007 12:17 pm Post subject: |
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hm the jumpy-round-hit-thingy bash hit's flying thingies so it could be used as an Anti Air Strike I guess ^^ _________________ AtW Studios
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Manibrandr System
Level 19: Soul Blazer Rank: Moderator
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Manibrandr System Posted: Thu Mar 08, 2007 4:32 am Post subject: |
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That's true, but there's always the excuse to invent new moves. _________________
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Hammerit
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Hammerit Posted: Thu Mar 08, 2007 8:08 am Post subject: |
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Joan-Michele wrote: | That's true, but there's always the excuse to invent new moves. |
just 4 tould be boring anyway ^^. _________________ AtW Studios
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Manibrandr System
Level 19: Soul Blazer Rank: Moderator
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Manibrandr System Posted: Sun Mar 11, 2007 9:14 pm Post subject: |
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Exactly, Ark may be fun to play as in Terranigma, but in Mugen he wouldn't be as interesting if played as is. (For one, what about the hyper moves? XD ) _________________
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Muerte
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Muerte Posted: Mon Mar 12, 2007 4:01 am Post subject: |
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Rings and Pin's!!! _________________ It's high time I revised this signature. |
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Hammerit
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Hammerit Posted: Mon Mar 12, 2007 11:42 am Post subject: |
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just add a few more spirals and punchy moves and you'll be fine ... he can emit energy from his staff so maybe you can do it just by adding some more energyemitting stuff. But no long-ranged stuff like all those Energy Ball shooting things like in Street Fighter ... that surely isn't Arks way ^^. _________________ AtW Studios
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Manibrandr System
Level 19: Soul Blazer Rank: Moderator
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Manibrandr System Posted: Tue Mar 13, 2007 4:17 am Post subject: |
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Muerte wrote: | Rings and Pin's!!! |
That's why I'm playing through terranigma again. _________________
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