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Another TE Game, besides TE 2

 
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Jason Tandro
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PostJason Tandro Posted: Sun Apr 15, 2007 12:10 am   Post subject: Another TE Game, besides TE 2 Reply with quote

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A quickie game I've been considering developing (or incorporating as a mini-game in TE 2) is an RP Punch-Up game. any suggestions, ideas?
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Manibrandr System
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PostManibrandr System Posted: Sun Apr 15, 2007 5:37 am   Post subject: Reply with quote

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- A conditional real time strategy based system condensed into a conditional turn-based system based on Grandia's move system. Giving the players an accurate representation on how often they can make their moves.

- Also, a map system/standard, showing the positions of players intermittently every few posts. Very Happy

- Attack/move/spell tier system to balance things out so that more powerful attacks may need a set-up before hand and more powerful spells may need to take longer to charge.

- A better health system so that players with more endurance can take more hits instead of everyone taking only 3 hits before going down.

- Capacity point system to give players a better way of limiting what they can do in a turn.
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TerraHero
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PostTerraHero Posted: Tue May 01, 2007 1:45 pm   Post subject: Reply with quote

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-skill points, people love to sort of customize there own character a bit.
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eFlare
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PosteFlare Posted: Tue May 01, 2007 9:14 pm   Post subject: Reply with quote

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Earning/spending Forum gems! Very Happy
We'd finally have a real goal for those babies!

Not that buying a custom title isn't awesome. Who ever though of that should get a medal. (*presents himself with the medial of Gigantic Ego*)
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Blade
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PostBlade Posted: Tue May 01, 2007 10:20 pm   Post subject: Reply with quote

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eFlare wrote:
Earning/spending Forum gems! Very Happy


...on equipment, heal stuff.

Also: (neutral) buildings players can enter to heal and power up
-> they can stay in there for a limited amount of time etc.

just my 5 €-cents...
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Jason Tandro
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PostJason Tandro Posted: Tue May 01, 2007 10:28 pm   Post subject: Reply with quote

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damn this will take a while to program. and if I'm puttin' it online then damn... i wish i knew more about MMORPG design than I do.
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