Some of the games I'll get around to, I haven't played to completion. That won't stop me from feigning authority on everything about them. Neither will anyone who has finished them pointing out where I may be wrong.
I'm fairly sure I did this one in the first thread, but it's so reprehensibly awful that I felt it deserved a mention anyway. Also, it's my list, and I'll put in the games I want.
I'll add more games later. When I feel like typing that much again, maybe.
HYDLIDE (NES)

Ever play Dragon Warrior? This isn't anything like it. But it looks like it might be, so if you finished DW 12 times and wanted something like it, you might have been one of the unlucky bastards that tried Hydlide.
Hydlide was forced through the pooper of T&Esoft, a company I've never heard of before, and can't imagine many others did either. The reason for that is because they apparently released games that were only 10% complete.
The story is: an evil blue dragon uses magic (looking more like spitting Pepsi) on a princess, splitting her in to three fairies. In the NES days, 'slay the dragon and rescue the princess' was overdone in a couple of short years, but at least some games managed to make it work. Super Mario Bros. all but invented it as far as the NES went. Even Dragon Warrior managed to make it work because of the huge amount of backstory spread around. In this case, you're out to slay the dragon because the dragon is there, and that's what dragons are for.
To save Fairyland (you can make your own jokes), Jim (that's you... the knight with a name without a hint of knighthood to it) will need to find several treasures with no immediately apparent use, and 3 jewels for some reason; I'm assuming to make the game longer. But not so fast; you'll need to spend a good amount of time leveling up, because despite being a knight tasked with slaying the all-powerful demon, you're so pathetically weak that you'll feel death's embrace if an enemy coughs at you.
You level up by taking on the endless supply of 2-frames-of-animation enemies by holding down the A button and walking in to it from a direction that it's not moving in. With any luck, you might kill it and gain a small sliver on your EXP meter. The much more likely result is that it'll turn around and walk in to you, killing you instantly. If you do manage to finish it off, congratulations; only another 90 or so to go before your first level advancement. And prepare to see a lot more of the blue blobby things, because you'll need to grind to level 3 before you even think about taking on anything else.
In a game where it's so easy to take damage, you'd assume there might be some kind of inn or recovery items. There aren't. Instead, you slowly recover health by standing in 'safe' terrain, like flat plains. Unfortunately, there are also terrains that kill you. Like deserts, and for some reason, forests. I found that out the hard way when Jim keeled over and died for no reason as I was walking through the trees.
Also, you can't continue when you die. And you'll die. If it isn't from combat, Jim will find some other way to terminate his existence. In one case, I was searching through trees to find one of the fairies (yes, you need to find all 3 to finish the game), because for some reason, they put one of them in a random, non-descript tree. I examined the tree, and a swarm of bees flew out and killed me. If you remember to get it, there is a password system in the game... which would be fantastic, if Hydlide had a battery. But it doesn't, so the password is only good until you shut the game off.
And if you ever want to give the game a try for some reason, be sure the volume on your speakers is never set to anything other than 0. The music (seemingly inspired by Indiana Jones) sounds like it's emanating from a child's toy, and it plays EVERYWHERE. Title screen, overworld map, castles. And it lasts about 15 seconds before it loops, which means you'll hear it thousands of times before you finish the game.
It's more of a computer-science major's final project than a game... and even they'd get a D+, if only because you can get from start to finish without getting an error message.











