Cygnus wrote:I don't know how can people say the story wasn't good. For me, there are so many events and places which give me memories... The mysterious Moon Tribe, the Incan Gold Ship, the slaves from the mines, the scene in the Nazca desert, the obscure Mu palace, the angels of the subsoil who couldn't feel, and the crazy painter, the deadly gambling in Watermia, the starving indigenous people, the scene with the Jackal in the Pyramid... No original elements, you say?
Cygnus what you fail to grasp is that the majority of these elements have been used in other games and are based on real life.
Mysterious Moon Tribe
When was the last time there was ever a mysterious enigmatic race of ancient people?
the Incan Gold Ship, the slaves from the mines, the scene in the Nazca desert,
All based on real life, not that there is anything wrong with that, but it's not really original.
the obscure Mu palace
Based on mythology and there are probably at least 10 other games that use Mu as a location including Terranigma.
the angels of the subsoil who couldn't feel
An "enlightened race" that lacks basic human elements... ever read Ayn Rand?
and the crazy painter
A mad artist? This character has been used COUNTLESS times before. There was even a crazy painter in FF6.
the deadly gambling in Watermia
Gambling for your life? Gasp! I've never heard of that before.
the starving indigenous people,
Cannibals are a rare element in games but they do appear. Still it is a point for your argument that I'll cede.
the scene with the Jackal in the Pyramid
A bounty hunter who gets killed. All I have to say is Han shot first.
I was not saying that the IoG story was bad. I was just saying that it re-used a lot of elements of old games. Now to be fair, it is increasingly hard to find an original game nowadays, but Illusion of Gaia did reuse an awful lot.
Ironically the most unique thing about it was setting a fantasy RPG in our own world, Earth. Which hadn't been really explored at the time this came out.