[Edit: Remembering that this is free-roaming and you do all actions in the thread. You can move x number of spaces based on your AGI. Since this is all on-foot at this point in the game with no Familiars active yet, it's 1 space for every 5 AGI points you have.]
[Edit 2: If you haven't read the new rules for Version 3.0, check out the discussion in this forum]
---

There was something wrong. Rainichan could feel it.
The quest had seemed doomed from the start. Why had she been foolish enough to agree to it? eFlare had summoned all of them, the eight warriors who had destroyed Fallen and saved their world; their universe even, from complete annihilation.
Perhaps they were the most likely to succeed. Perhaps not. The vessel, created by the noted airship pilot Deathpit, was called Red Riotz. And right now it was on a collision course with something that was lurking just beside the moon.
Their mission was to visit the other planets to find any sign of the enemy. And they had found it within mere hours. A large looming celestial body that glowed eerily blue.
"It looks like a comet," she said more to herself than to the others.
"KaleFlame, orders?" EverPhoenix asked.
"Well this is where things get interesting folks," KaleFlame sighed.
"Interesting?" Jason asked rubbing his chin in an annoyed fashion. "Yeah, great."
"Hey!" Chimera shouted from the deck above the bridge. "We've got enemies incoming!"
"Good!" Nurdof shouted, his deep dwarven voice echoing over the bridge. "More to play with!"
"Let's not get hasty," Chicken said cautiously. "If we spread ourselves too thin they could overrun us."
"Frankly," Freedan sighed. "I doubt we'll have much of a choice."
"I'm heading to the power generator," Jason insisted. "That'll be their target. The rest of you... clean up."
Jason bolted out the door down the hallway.
"Somebody's got a high opinion of himself," Chimera grunted.
"Look who's talking," Rainichan quipped.
"Alright enough chatter," KaleFlame ordered. "Gear up and take the enemies down!"
Mission Objectives:
[ ] Protect the Power Generator
[ ] Secure Engineering Bay 1 and Bay 2
---
Standing on the surface of the comet Psychokind tried out his new dark powers.
"Very impressive," Arashi grinned. "You catch on quickly."
"I learn from the best, Master," Psychokind nodded.
"Our hostess would like that ship taken away from its present course," Arashi explains.
"In the netherworld of Zero, then?" Psychokind asked.
"I have faith in your abilities. All you have to do plunder the Power Generator. Their soldiers will try to stop you, but they are no match for your powers," Arashi explained.
"My minions are strong," Psychokind smiled. "I will not fail you."
Mission Objectives:
[ ] Destroy the Power Generator.
:!:Environment Conditions:
Familiars: No
Awakening Drives: No
Chromophilia: Dark
Chromophobia: Ice / Light
Code: Select all
Environment Conditions are key to version 3. They will rate many things including:
The type of familiar accessible in the area:
No- None
Tiny- Only Call Shop
Medium- Call Shop and Explorer
Huge- All Familiars
The effectiveness of Awakening Drives:
No- Awakening Drives cannot be used.
Normal- Awakening Drives have normal rating.
Celestial- Awakening Drives have double rating.
Tempered- Awakening Drives have double rating, but double cost.
Chromophilia: Fonym Elements that have double effect.
Chromophobia: Fonym Elements that have 1/2 effect.











