only reason I tried it is cause the author of EGS mentioned it
RetroMUD
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RetroMUD
yeah ... tried http://www.retromud.org/ and i sorta don't get it
all I did was walk around a bit and then quit ... anyone able to give any reasons why its supposed to be good? ... cause like i said i don't really get it
only reason I tried it is cause the author of EGS mentioned it
only reason I tried it is cause the author of EGS mentioned it
It's high time I revised this signature.
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http://www.adom.de/
First text based game that really interested me. It's for hardcore gamers. You die, your save is deleted. You can starve. Things like that. And it will be a bitch in the beginning, until you have died 3 times or so, when you have finally learned to remain alive. Then the fighting comes. You might be lucky enough to find a monster 3 times stronger than you in a normal dungeon. There are enemies that are not meant to be killed.
The good thing about this game is the freedom and depth you get. In the character that I have advanced the most, I was killed because I was trying not to be evil, so I left a scared hobgoblin escape from a fight, even tought I could have easily killed him. You know, his running, not attacking. So I get a few levels down the stairs, feel like I need to buy some food, and when I go back to that place, the creature is still cowarding in a corner. I see something in the room, some sort of altar. I get close to it to examine it. Then the frigging hobgoblin offered me to his godess, with a column of fire engulfing me!(notice that if I had proper protection from fire I would have survived). It was an interesting way to die.
First text based game that really interested me. It's for hardcore gamers. You die, your save is deleted. You can starve. Things like that. And it will be a bitch in the beginning, until you have died 3 times or so, when you have finally learned to remain alive. Then the fighting comes. You might be lucky enough to find a monster 3 times stronger than you in a normal dungeon. There are enemies that are not meant to be killed.
The good thing about this game is the freedom and depth you get. In the character that I have advanced the most, I was killed because I was trying not to be evil, so I left a scared hobgoblin escape from a fight, even tought I could have easily killed him. You know, his running, not attacking. So I get a few levels down the stairs, feel like I need to buy some food, and when I go back to that place, the creature is still cowarding in a corner. I see something in the room, some sort of altar. I get close to it to examine it. Then the frigging hobgoblin offered me to his godess, with a column of fire engulfing me!(notice that if I had proper protection from fire I would have survived). It was an interesting way to die.
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