Favorite Dungeon
- Jason Tandro
- Level 20: Guardian of Pandora
Rank: Moderator
- Joined: Sat Dec 04, 2004 9:30 am
- Posts: 6505
- Gems: 8,209
- Location: Tiptoeing the line between confidence and arrogance.
Favorite Dungeon
Just something I was thinking about while browsing the boards.
Current Avatar commissioned work by Seiken Arts.
Rest in peace, old avatar.
Rest in peace, old avatar.
- Hammerit
- Level 12: Soul Knight

- Joined: Fri Mar 02, 2007 5:33 pm
- Posts: 508
- Gems: 2,000
- Location: far from home
- Muerte
- Level 15: Bloody Chariot
Rank: Resident
- Joined: Tue Dec 28, 2004 9:44 pm
- Posts: 1136
- Gems: 1,874
- Miss Prime Blue
- Prime Blue
- Level 14: Chariot
Rank: Resident
- Joined: Sun Jan 02, 2005 4:31 pm
- Posts: 758
- Gems: 3,241
- Location: Crystal Holm (USA, NY)
- Freedan
- Level 19: Soul Blazer
Rank: Resident
- Joined: Mon Feb 14, 2005 7:10 pm
- Posts: 3856
- Gems: 10,167
- Location: Ontario, Canada
The sky garden, just because the concept was neat.... double-sided dungeon.
Also, the ocean palace (it was a big pain in the ass, and I hated doing it, but the palace with the spirits and creepy music made for great atmosphere).
It's been a long time since I played through. I should probably get in to another campaign soon.
Also, the ocean palace (it was a big pain in the ass, and I hated doing it, but the palace with the spirits and creepy music made for great atmosphere).
It's been a long time since I played through. I should probably get in to another campaign soon.


- Hammerit
- Level 12: Soul Knight

- Joined: Fri Mar 02, 2007 5:33 pm
- Posts: 508
- Gems: 2,000
- Location: far from home
- Coz
- Level 12: Soul Knight
Rank: Resident
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- Joined: Fri Dec 03, 2004 7:04 pm
- Posts: 479
- Gems: 6,017
Just came here coz I saw Likéfia as the last poster...
Anyways, while the Sky Garden was one of the best looking parts of the game for me, I hated that place. It felt repetitive and maze like. And I hate mazes where you can't see the whole way, because then you just have to guess and will get lost somewhere in the way.
Anyways, while the Sky Garden was one of the best looking parts of the game for me, I hated that place. It felt repetitive and maze like. And I hate mazes where you can't see the whole way, because then you just have to guess and will get lost somewhere in the way.
- survient
- Light Knight in training
- Level 2: Whisp

- Joined: Fri May 06, 2005 10:29 am
- Posts: 13
- Gems: 872
- Location: Massachusettes
Sky Garden. Great music. Awesome background layers. It's in the freakin sky. Not impossible to beat. You get to use Freedan. Only problem, no shadow. Normally for me that's an instafail, but, thanks to mister Pro Action Replay, it is now possible. Nothing is more awesome than taking shadow for a spin on the ramps of the Sky Garden. All that FTW!!!!
- CloseFriend
- Level 2: Whisp

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- Joined: Fri Mar 23, 2007 2:35 pm
- Posts: 15
- Gems: 51
- gamechampionx
- Level 8: Amarante

- Joined: Wed Jun 20, 2007 1:24 pm
- Posts: 212
- Gems: 3,076
- Location: Pants
The Sky Garden roxzored because of its double-sidedness. It made the puzzle-solving more dynamic, especially when you could see things that were out of reach, and it required you to figure out how to get there.
My least fave is probably Mu. It didn't flow as well for me, and had the hardest bosses in the game. It has the coolest geographical reference though.
My least fave is probably Mu. It didn't flow as well for me, and had the hardest bosses in the game. It has the coolest geographical reference though.
- Andy Alvein
- Level 1: Huball

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- Joined: Sat Jun 23, 2007 11:58 am
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- tay120n64
- The Koholint Knight
- Level 19: Soul Blazer
Rank: Moderator
- Joined: Wed Jul 18, 2007 11:52 pm
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- Location: North Castle, Hyrule
- Batonfromage
- Level 1: Huball

- Joined: Fri Aug 31, 2007 6:39 pm
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- Gems: 15
- Location: My Current Residence


